Josh Fry
Assignment 3: Stochastic Patterns
Messy Shader
1:
2:
3:
1: "blowout" [4] "freq" [30] "turbfreq" [3] "bombshift" [0] "biguns" [0.1]
2: "blowout" [4] "freq" [30] "turbfreq" [3] "bombshift" [0] "biguns" [0.5]
3: "blowout" [3] "freq" [10] "turbfreq" [3] "bombshift" [60] "biguns" [0.5]
Psychsea.sl copout "hey that looks neat!" shader :)
1:
2:
3: 
1: "freq" [10] "intensity" [3] "type" ["normal"]
2: "freq" [3] "intensity" [5] "type" ["difference"]
3: "freq" [7] "intensity" [7] "type" ["intersection"] "climiter" [0.2] "olimiter" [0.5]
1:
2:
3: 
1: "freq" [7] "intensity" [2] "type" ["normal"] "climiter" [1] "olimiter" [1]
2: "freq" [7] "intensity" [2] "type" ["difference"] "climiter" [1] "olimiter" [1]
3: "freq" [7] "intensity" [2] "type" ["intersection"] "climiter" [1] "olimiter" [1]